The Best PC Open World Games You’ve Never Played
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The Best PC Open World Games You’ve Never Played

October 6, 2019


For every open-world game in the limelight,
there are dozens of enthralling adventures that fade into obscurity. At best they’ll become cult classics. At worst, they find their way into the digital
bargain bin. Some quality titles released too close to
other, more popular genre entries to ever stand a fighting chance, while other promising
games suffered – or were outright canned – due to studio closings or prolonged development
cycles. But you don’t have to sift through the bunch
yourself to find the few true winners. These are some of the best open-world PC games
you probably never heard of. Westerado: Double Barreled Ever been stuck in one of Bethesda’s iconic
dialogue trees and thought, “Man I wish I could shoot this S.O.B.”? Well, in Ostrich Banditos’ Westerado: Double
Barreled, you can! The game’s Steam page reads: “Shoot whatever
you want, when you want, no exceptions.” Westerado: Double Barreled takes a page from
classic spaghetti westerns with a modern twist: this time, you get to decide how the story
ends.The game adapts to the decisions you make as you hunt down the man who murdered
your family. Whether you decide to remain a law-abiding
citizen or take matters into your own hands and go on a revenge spree, not even main characters
are immune to your wrath. While it blends branching stories with quick-draw
action seamlessly, Westerado isn’t without its mechanical quirks. The isometric graphics can make nailing your
shot tricky when you can only shoot horizontally, especially when you only have three hats – yes,
hats – of health before you’re another nameless grave in the desert. But the sheer number of narrative paths to
follow makes dying less of a disappointment and more of an opportunity to find out what
else you missed. Subnautica Released in early 2018, Subnautica strands
players in the ocean of an alien planet with nothing but non-lethal weapons to fend off
hordes of definitely-lethal marine life. While staying alive is important, exploring
deeper into the world’s foreign coral reefs and deep-sea trenches comprise the bulk of
gameplay. Developer Unknown Worlds cited real-life gun
violence as to why they didn’t include deadly weapons in Subnautica. Crafting a game where everything could kill
you but not vice versa forces players to come up with creative solutions to survive. And if you’re looking to get further unsettled
by Subnautica’s foreign ecosystem, it also launched with VR support for the Oculus Rift
and HTC Vive. As if your first encounter with a leviathan
from the safety of your couch wasn’t terrifying enough. Kingdoms Of Amalur: Reckoning If the gorgeous fantasy setting of Kingdoms
of Amalur: Reckoning gives you some serious Skyrim vibes, that’s no coincidence. Developers 38 Studios and Big Huge Games convinced
Ken Rolston, lead designer on both Elder Scrolls III and IV, to come out of retirement to head
the game’s creative department. “I had to not betray anyone who wanted to
play Reckoning because they loved Morrowind and Oblivion.” The result? A tale crafted by New York Times-bestselling
author R.A. Salvatore in which players assume the role
of an adventurer returned from the brink of death by an experimental magical artifact. This event destroys your formerly predestined
fate and gives you the power to influence the fates of those around you, at the cost
of drawing attention from more powerful, and occasionally malevolent, forces in the land. And unlike other open-world RPGs, fighting
in Kingdoms of Amalur feels just as fluid and satisfying as its storytelling. Magic and combat each has their own skill
trees, unlocking dozens of power-ups and later multi-class destinies that can be linked together
in any number of customizable combos to slash, bash, and cast hordes of enemies to pieces. The Saboteur It may feel like World War II has been done
a million times in video games, but The Saboteur frames the conflict in a unique way. Set in Nazi-occupied France during the fighting’s
height, players aim to turn the tide of war by navigating the city’s seedy underground
and liberating rebels with well-placed explosives. While critics panned some of its technical
limitations, they applauded its period-appropriate soundtrack and interesting visuals. Rather than relying on conventional HUD displays,
color dictates which areas are safer than others, with German heavy areas represented
with white, black, and Nazi-flag red while French havens stand out in bright blue. Unfortunately, The Saboteur ended up being
its developer’s swan song, as the WWII stealth gem was the last title released from Pandemic
Studios. The company was shuttered two months before
the game’s release after failing to produce a Batman: Dark Knight video game adaptation,
which The Saboteur’s engine would have fueled. Dragon’s Dogma As far as RPG plots go, Dragon’s Dogma follows
a trend you’re probably all too familiar with: a mighty Dragon threatens to bring the apocalypse
down on your doorstep, and it’s up to you, destined hero “your-name-here” to stop it. But while it didn’t break new narrative ground,
Dragon’s Dogma excels in fluid and ferocious combat. No surprise either, considering the director
behind the vicious hack-and-slash Devil May Cry 3, Hideaki Itsuno, headed the project. A wide selection of power-ups accommodates
almost any play style, whether you prefer to climb atop massive enemies to deliver the
killing blow or dish out deadly attacks from a safe distance. While the game runs at 30 frames per second,
developers at Capcom played around with Unity and figured out how to make gameplay feel
like it clipped along at a solid 60 frames per second, a technique Itsuno carried into
the later Devil May Cry series. And with a remastered version for PC released
in 2016, slashing through deadly chimeras and hydras in Dragon’s Dogma never looked
better. Planet Explorers For players who prefer a more malleable open-world,
there’s Planet Explorers by indie developer Pathea Games. This 2016 release follows in the same vein
as Minecraft, allowing players to customize its landscape and terraform the environment
as they see fit to accomplish the game’s quests. Set hundreds of years in the future, players
must navigate an alien planet’s terrain, defeat over 100 species of creatures, and begin building
a new civilization to call home. In addition to a single-player story mode,
Planet Explorers features multiplayer as well as a rogue-like mode where both the environment
and spawned enemies are procedurally generated, creating a different experience with every
playthrough. While it may lack the graphical polish of
AAA open-world titles, the endless ways you can build up or break down the surrounding
landscape transforms every quest into a test of the imagination. Thanks for watching! Click the SVG icon to subscribe to our YouTube
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  1. I mean, some of these are not "Open World". I like these videos but I REALLY wish the dedication to research was better.

  2. Be warned Dragons Dogma is a walking simulator, and gets repetitive if your not into walking long periods of time to missions

  3. Saboteur was great… Too bad that stealth mechanics were terrible.
    Every games should have heard about that great game.

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