SpringboardVR Features Overview | Springboard Virtual Reality Overview
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SpringboardVR Features Overview | Springboard Virtual Reality Overview

August 21, 2019


– [Instructor] Hello and
welcome to the SpringboardVR overview video. In this video, we will be
reviewing all of the SpringboardVR features and capabilities. We will keep everything
at a fairly high level in this video, so if you’re
looking for more detailed information on our features
sets, please reference the features page of our website. Alright, let’s get started. So, first thing you should
know about SpringboardVR is it is comprised of two main components. You have the admin panel,
which is for the arcade owner, since where you set up
your stations, locations, et cetera, and then there’s the launcher, and the launcher needs to
be downloaded onto each one of your computers at your arcade. Let’s first review the admin panel. The admin panel lives on the
cloud, and you can access it via a username and
password, so let’s go ahead and log in now. And this is your admin panel. We have different tabs to
set up different things, like stations and games
and users, here in the top right-hand corner, with a
little bit more information, and the first time you log
in, you should be prompted to start a tour that shows
you how to set up everything. If you ever need to restart
that, you can do so here. If you click it, this
is what you should see. We’ll go ahead and skip the tour for now. We’ll review the stations
tab, so, here’s where you can create new stations, you can
see which stations are at what locations, you can
see what games are added to what stations, and
you can see what version of Springboard each station has. We can edit these stations,
give them different information and those sorts of things. We can also see what, you
know, if there’s any stations that need to be updated,
which, looks like this test location needs to
update all of its stations to be on the most recent build. Which, we can do so remotely by clicking the update station button here. Let’s go ahead and go to
the launcher builds tab. And here, you can review all of the builds that we’ve released and
what the most recent one is and what additions it has
in the release notes here. We do generally release a
build once every two weeks, so expect those with your
Springboard subscription, where we add different
enhancements, we fix some bugs and we add some new
features to SpringboardVR. Next is our locations tab. Here, you can set up different locations and manage them with different users. It’s very easy to add your
logos, so your customer can see where they are inside the
Springboard environment. Our station logs is something
you really don’t need, it’s really for us to see if
there’s anything going wrong with your account, and if so, it helps us to identify errors more quickly. We’ll skip the monitor stations for now. Let’s go ahead and go into games tab. And here, you can very easily add games to your Springboard account. We’ll go ahead and click quick add games. It’ll bring up a list of all of the games discovered on your computer. All you need to do is give
it a category and click add game, and that’s it, it’ll be added to your Springboard account. So, we can see all the
games that are added here in our beginner category,
intermediate category, and advanced. We can edit these games
and get a lot more detail as far as text description,
what video and image that they have for the customers to see, which can all be customized by you. So we’ll go to the categories tab. Here’s where you set your
categories, you can change the name of these, especially
if you’re a foreign language country, then you can, y’know,
edit these and call them whatever you want. You can see how many games
have which categories and all of that. So, let’s go to the tags. Tags is, helps your customers
filter out what games they want to play, so you
can add different filter tags and assign them to different games. Our analytics shows you
different information as far as how often certain
games are being played within certain date ranges,
you can see it in different formats, and we can see Job
Simulator is dominating. And next, we’ll go ahead and
take a look at the users tab, which you can see here. It’s very easy to create different users and assign them different permissions. So, for instance, if we click
this, we can see that we can give a user permissions to
manage one location, or both. We can give them different
access to the monitor stations, or you want them to add games or be able to download the update assistant. It’s very customizable, what
you can do with your users. Alright, and now, before we
head into the monitor station screen, we’ll first review booking. And so, what booking is is it’s
a feature that allows you to create a schedule or widget
that plugs into your existing website and integrates
into your Facebook page. And so, kind of what it’ll
look like is a little booking widget, just like this,
put on your Facebook page. It can also create its own
webpage, so if you want to create a book now tab on your
website, it’ll be linked to this page right here. It’s a really cool feature,
and here’s kind of how you set it up, you just
put in your org details, your time zone, how many people
you want max per station, refund policies, hours of
operations, which stations you want to be allowed to be booked. You can set your prices for
your customers to choose from, and it does currently integrate
into Square sales system, and in the future, it will
definitely integrate into more. You can also have it to just
accept in-store payments. And lastly is your widget
settings, so what color you want the button to look like and
the link that integrates your Facebook page and
all of that fun stuff. Okay, now let’s go ahead and
go to the monitor stations page, which, sort of
a part two of booking. It’s really the main hub your
employees will interact with on a daily basis, and here it is. We see that Dave has
only got 30 seconds left of his time on station five
over there, but really, what it is is a view for
your employees to see what is going on on all of
your stations at your arcade. Which ones are ready to be
booked, which ones are about to expire, who is there,
et cetera et cetera. It also has the calendar page,
so we can see who’s reserved some time and who are ready
to check in, if they’ve paid or not, and so, we can
see all sorts of things. We can edit the booking,
we can change the station these people are assigned to, and so much more. Let’s say, for instance, you
had a walk-in appointment. You could just add a booking. Say, one player for a station,
this much minutes for now, auto-select the stations, continue, and we just hit pay in store. Type in some details and hit continue. It does save the details, so
if you have a repeat customer you can just type the first
couple of letters of their name, and close, and now we see,
okay, it auto-assigned them to station eight, there’s Jordan. We need to go ahead and check him in. And he’s checked in. Now let’s start the time. Assuming that you went
ahead and also took money from this walk-in appointment,
whether that be cash or card or whatever. So, you’d notice that
Jordan did 15 minutes, but he has about 19 minutes,
20 minutes of total time. That’s based on a setting that
we did here in our booking, called setup time, so you
can, on each one of these, you can add a few extra
minutes to the time bought to really get the customer’s
headset on in the tutorial or whatever, get them acclimated to VR. So that’s why he’s got more
time than he actually paid for. So let’s say we want to extend their time. We can very easily do that. We can do a charged extend
or a complimentary extend, depending on what you want
to do for the customer, what the customer wants, and
if this customer had paid with the card, then we would
have his card details on file, we could just simply hit
charge extend, 30 minutes, extend time, please
charge customer 27 bucks. Like I said, if the card was
on file, it would have just automatically done it, no problem. We’ll go ahead and confirm. Got 30 more minutes on station eight, and that is how that works. So that’s the monitor stations page. This is, like I said, the
central hub that your employees will mess with all the time. If the customer calls for
help, they’ll notifications on this screen. So now that we’ve done
that, let’s go ahead and hop into the actual launcher. Alright, now that we’ve
added time to the station, we can go ahead and put the headset on and check out the
SpringboardVR environment. And so, everything you
see in her is based on how you set up your
admin panel, so the games you added to the categories,
the category names themselves, the videos that are
associated with each game, the text description
associated with each game. A lot of it comes by default,
but you can obviously change it to whatever you want. The filters that you have
associated with different games, all customizable from your admin panel. Obviously, the customer
can see how much time they have left there and all of that. So, if I wanted, go ahead and
load up Space Pirate Trainer, for example, just point
and click, and then launch, it’s gonna load up Space
Pirate Trainer for me. And here, in just two
seconds, we will be in. There you go. Okay, there’s a lot of
fun shooting things, but now I wanna play something else. I’m gonna go ahead and
press the systems button beneath the trackpad to
bring up this overlay. You might notice the Steam
dashboard is totally locked down, you cannot have any access to it. You can bring it back up
in your edit stations page from your admin panel, if
you want, but obviously, this makes it where your
customers cannot access your desktop or anything like that. I’m gonna go ahead and point
and click to change game, and this will bring back the
SpringboardVR environment. And in less than five seconds, we’re back. And let me show you the filters. So if I go ahead and
click the shooter tag, it’s gonna filter it to only
the shooter games, okay? We don’t have any shooter
games in the beginner category. I’m gonna tick that back off, and now all of our games return. And so that’s pretty much
it for the feature overview video of SpringboardVR. We definitely have more
in-depth videos of all of our feature sets, so please
be sure to check those out on our features page on our website. Thanks for watching. Hope to catch you next time.

Only registered users can comment.

  1. oof, the launcher does not give me that 30 bucks per system per month vibe, sry. Remember, someone's hyped for VR goes to Arcade, pays money and the very first time they see VR is this menu (ok maybe the tutorial), but I'm sure you could do a better job. Take a look at Lone Echo's interfaces and the Leap Motion Interaction Engine (leap motion not necessary), to see what's possible right now. Otherwise great features and the web interface looks polished.

  2. On the topic of booking. If you had a dedicated tablet next to a station with a Square reader hooked up to it, would you be able set up a website with buttons that just sets up a reservation and asks for payment on the spot, to essentially have it be self-serve payment?

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