I’m Desmond Wong, my company is “The Gentlebros”. We started about 3 years ago. The game we are working on is called “Cat Quest”, which is an open world RPG. After the first bootcamp, coming back 2 months later, I’ve personally become a better producer. The mentors have generally helped us with monetisation methods, and how else we can make more revenue out of the game like putting in in-app purchases or maybe DLCs. Pricing models, like maybe certain prices will work better in other places. Learning from the mistakes they’ve made, the lessons they could share was all extremely amazing Game development is tough, but keep at it and you are gonna get there someday. Do not ever give up on your dreams.